New Storyline:
Our new storyline begins in pretty much the same way as our old one, with our victim sleeping, waking up, and realising that she has slept past her home time. She still makes her way out of the common room, attempts to open the media room door, hears a noise and walks towards the source of the noise, but when she walks through the second door (to get closer to the noise), she now finds blood on the floor, inspects it and then notices the killer at the top of the stairs before the screen fades to black and we hear her screaming. We had to take out the corridor sequence from the film as we were not permitted entrance to the corridor in order to film this. We feel it looks better without this sequence, as the viewers do not get to find out the fate of the character, but from the screaming they are able to piece it together in their mind, creating something worse than the reality of the situation (as people tend to do this when watching horror films), and the screams also create a very haunting effect.
(Previous storyline here)
Our new storyline begins in pretty much the same way as our old one, with our victim sleeping, waking up, and realising that she has slept past her home time. She still makes her way out of the common room, attempts to open the media room door, hears a noise and walks towards the source of the noise, but when she walks through the second door (to get closer to the noise), she now finds blood on the floor, inspects it and then notices the killer at the top of the stairs before the screen fades to black and we hear her screaming. We had to take out the corridor sequence from the film as we were not permitted entrance to the corridor in order to film this. We feel it looks better without this sequence, as the viewers do not get to find out the fate of the character, but from the screaming they are able to piece it together in their mind, creating something worse than the reality of the situation (as people tend to do this when watching horror films), and the screams also create a very haunting effect.
(Previous storyline here)
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